At 0% friendlyfire nothing hurts teammates, and at 100% teammates are hurt the same as enemies. Explosive and splash damage now follows the same friendly fire rules that everything else followed.Awesome new "Red Light" map for SNATCH games! You're welcome.Integrated several new (minor) engine-level bugfixes.Missing file required for optional OpenGL support is now included.Joystick checkbox stays checked now if you check it in config menu.grenades kicked back at enemies will now explode on the enemy on contact.Suicide camera now doesn't snap on death can zoom closer/farther now, swivelling tweaked.Using a food item with QuickHealth no longer switches your selected inventory item unintentionally.Throwing a molotov when you’re on fire no longer makes them blow up immediately.People that hate you will respond to you when asked to sign a petition (rather than not hating you correctly). ![]() Improved dog AI with Player, catches up better, maintains focus on player better.Game difficulty is now saved with save file (instead of globally).Fixed several interaction bugs with Krotchy.Characters that set themselves on fire (ex: with a molotov) don't try to attack themselves anymore. ![]()
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